Fixing YOUR Models
Submissions Are CLOSED
The Submissions for Season 2 filled up in 3hr 26min!
Thanks to everyone who submitted but unfortunately you’ll have to wait until next time!
Starting in May 2026, I asked my viewers to submit their models, and I would fix them and turn it into a video series. Now here we are, with a complete season of 18 episodes finished, with the series generating about 1.5 MILLION Views!
I love making them, and you guys seem to enjoy them, so as long as I keep getting submissions, I’ll keep making the videos!
3 things to know before submitting
1: Check the Previous Fixes
Before submitting, please check my previous videos to see if I've already covered your problem.
If I've already fixed something similar, I'll just direct you to that video anyway.
2: Focus on One or Two Problems
Rather than giving me a long list of things to fix, try to focus on one or two specific problems you'd like help with.
I make weekly videos, so fixes that will only take 1-2 hours will be more likely to be included.
3: Make Your Model Visually Interesting
I'm not just fixing models, I'm also trying to make entertaining videos!
In every episode, at least one model needs to work as a thumbnail, so characters with interesting designs, personality or unusual features have a better chance of being selected.
Your model doesn't need to be perfect or fully textured, but flat, grey basemesh models will possibly be rejected as I can’t package them.
Playlist
Have a look through the playlist below and maybe you’ll find the fix for your model without having to submit it!
To search for something, just press Ctrl+F and search for a term like “Rigging” or “UVs” and you’ll find all of the relevant videos!
N64 Style, Shrinkwrap, Customisable Shape Keys
Sculpting, Rigging, Toon Shaders
Likeness Sculpting, Sculpting Faces, Anime Style Face
Pokemon Style Character, Shape Key Rigging, Caine Recreation
Weight Painting, Baking Textures, Rendering Fixes
Low Poly Characters, Stylized Flames, Cartoon Recreation
Boot Modelling, Anatomy, Low Poly Optimisation
Toon Likeness, Texture Projection, Character Likeness
Toon Improvements, Furry Sculpting, Warcraft Style Texture Painting
File Optimisation, Anime Rigging, Anime Facial Expressions
Concept Art Matching, Bendy Bones, Anime Improvements
Muscle Sculpting, Baking Normals, Fur Blending, UV Unwrapping, Texture Cloning
Tail Retopology, Face Rigging, 2D Face Rig
Corrective Shape Keys, Hair Workflows, Cloth Rigging
Anime Faces, Cloth Physics, Character Rigging + Likeness
Face Sculpting, Rigging, Vertex Groups, Weight Painting, UV Unwrapping
Optimisation, Digitigrade Legs, Rigging, Rigify, Shell Fur, Geometry Nodes
High Poly Sculpt, Baking, Materials, Textures, Shoulders, Rigging, Rigify, Weight Painting, Gradient Texturing
Proportions, Hair Curves, Topology, Texturing, Texture Painting